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Using your research skills and applying your knowledge of flight dynamics, can you design a shoebox to glide?
This module is appropriate for video conferencing AND web conferencing.
NOTE: If you are registering for one or more challenges, please keep in mind that this system only allows registration for two events per day. You may sign up for one part 1 and one part 2 challenge at this time. Should you register for more than one part 1 modules, you may run the risk of not being able to get the desired date for your part 2 connections.
Join NASA in this unique design challenge in which your students will apply theoretical knowledge with design limitations to produce a working glider model. Students will experience the team planning and design challenges needed to carry through a design concept to a successful demonstration in the world of aeronautical engineering.
Challenges are a two-connection activity generally scheduled about 2 to 4 weeks apart, and must be registered for separately.
Can a Shoebox Fly Challenge – Part 2
During the second videoconference, students will do formal presentations back to the NASA Education Specialist to show their end design and calculated glide slope ratios as determined by their test flights. The flight test information should be presented back to NASA using visuals such as PowerPoint, videos, or still images to demonstrate their results. Please bring your gliders to the second videoconference connection.
| Engage |
Learners will share prior knowledge about flight dynamics, aircraft design, and NASA’s history in aeronautics with the NASA Education Specialist. |
| Explore | Learners will discover NASA’s past, present, and future efforts in flight and aircraft designs. |
| Explain | Learners will understand the principals of lift, discover how the four forces of flight affect an aircraft, and how calculations, such as glide-slope ratio, describe the flight of an aircraft by observing on-camera demonstrations. |
| Elaborate | Learners will demonstrate their understanding of flight to the design, construction, and test flight of a shoebox-based glider, and collect measurements to calculate glide-slope and aspect ratios. |
| Evaluate | Learners will present their results to the NASA Education Specialist during the second connection through visual and oral summaries of their design and test solutions. |
The link below is a preview of the activity only. For the complete module and event information, please see the Complete Educator Guide.
"Design and Fly a Shoebox Glider" Activity:
Students will work individually or in teams to design, build and test their own shoebox glider.
Can A Shoebox Fly Challenge - Complete Educator Guide
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During the second videoconference, students will do formal presentations back to the NASA Education Specialist to show their end design and calculated glide slope ratios as determined by their test flights. The flight test information should be presented back to NASA using visuals such as their gliders, Power Points, videos, or still images to demonstrate their results.
Please ensure that students have the ability to switch between any video sources (PowerPoint, model shot, or themselves) during the program. Each group student presentation should last around 5-7 minutes.
NATIONAL SCIENCE EDUCATION STANDARDS (NSES)
Science as Inquiry - Content Standard A:
As a result of activities in grades 5-8 and 9-12, all students should develop:
• Abilities necessary to do scientific inquiry
• Understandings about scientific inquiry
Science and Technology - Content Standard E:
As a result of activities in grades 5-8 and 9-12, all students should develop:
• Abilities of technological design
• Understandings about science and technology
NATIONAL COUNCIL OF TEACHERS OF MATHEMATICS (NCTM)
Standard 4 - Measurement
• In all grades students should apply a variety of techniques, tools, and formulas for determining measurement
Standard 8 - Communication
• In all grades students should organize and consolidate their mathematical thinking to communicate with others
• Express mathematical ideas coherently and clearly to peers, teachers and others
INTERNATIONAL TECHNOLOGY EDUCATION ASSOCIATION (ITEA)
Design - Standard 10
• Students will develop an understanding of the role of troubleshooting, research and development, invention and innovation, and experimentation in problem solving
The Designed World - Standard 17
• Students will develop an understanding of and be able to select and use information and communication technologies